Sony Delays Half of Planned Live Service Games

9 November, 2023 - 8:32 pm (22 days ago)
1 min read

Sony has announced that it is delaying half of its planned live service games, reducing the number from 12 to 6. This decision comes after an internal review of the company’s live service plans, which were originally announced in February 2022.

The delay is being attributed to a desire to ensure the quality of the games, rather than any concerns about the company’s financial performance. Sony has stated that it is still committed to releasing 12 live service games over the next few years, but that it will take more time to develop and release each game in order to ensure that it meets the company’s high standards.

This is a significant change in strategy for Sony, which has been investing heavily in live service games in recent years. The company has acquired Bungie, the developer of the Destiny franchise, and has also been working on a number of its own first-party live service games.

The delay of half of Sony’s planned live service games is likely to have a number of implications for the company. It will mean that Sony has fewer live service games to generate revenue from, which could impact its profits. It could also have an impact on the company’s ability to attract and retain players, as live service games are often seen as a way to keep players engaged with a franchise for a long period of time.

Despite the delay, Sony has stated that it remains committed to live service games and believes that they are an important part of the future of the gaming industry. The company has also stated that it is working with Bungie to improve its live service development capabilities.

It remains to be seen whether Sony’s decision to delay half of its planned live service games will be successful. The company is facing a number of challenges in the live service space, including competition from other major game companies and the increasing popularity of free-to-play games. However, Sony has a strong track record of success in the gaming industry, and it is possible that the company will be able to overcome these challenges and become a leader in the live service space.

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Bilgesu Erdem

tech and internet savvy, cat lover.

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