Ubisoft’s announcement of new Assassin’s Creed and Far Cry games comes amid a year of intense organizational upheaval for the studio. As players anticipate updates, the gaming community watches closely to see how Ubisoft navigates internal transitions and addresses concerns over leadership and restructuring. Industry followers also question how these new projects will balance fresh content for veteran fans while trying to stabilize Ubisoft’s shifting corporate landscape.
Media speculation regarding upcoming Far Cry titles and further expansions to the Assassin’s Creed series has circulated for several years, with frequent leaks pointing to both single-player and multiplayer experiences. Ubisoft also historically depended on its established franchises during periods of uncertainty, and recent rumors often mentioned live service models for Far Cry, aligning closely with what is now officially confirmed. The confirmation of former Assassin’s Creed franchise boss Marc-Alexis Côté’s departure and subsequent lawsuit had previously been reported, but Ubisoft’s decision to appoint Charlie Guillemot, son of CEO Yves Guillemot, alongside veteran Christophe Derennes as Vantage Studios’ co-leads has intensified public scrutiny.
What Do Ubisoft’s Latest Game Plans Involve?
Ubisoft CEO Yves Guillemot has confirmed several new titles under the Assassin’s Creed brand are in development, with both single-player and multiplayer experiences intended to bolster a player community that surpassed 30 million last year. Meanwhile, anticipation for the Far Cry franchise remains strong, as Ubisoft works on two projects, including what is widely expected to be Far Cry 7 and a new multiplayer-focused entry.
“On Far Cry, anticipation is high, and we currently have two very promising projects in development,”
said Guillemot, reinforcing that these enduring franchises remain central to the company’s strategy.
How Has Internal Restructuring at Ubisoft Impacted Game Development?
Ubisoft’s restructuring has divided the company into five “creative houses,” with the new Vantage Studios handling key franchises: Assassin’s Creed, Far Cry, and Rainbow Six. This shakeup followed layoffs, cancellations, and a significant drop in the company’s stock price to its lowest point in fifteen years. Vantage Studios’ leadership, with Christophe Derennes and Charlie Guillemot as co-CEOs, has drawn scrutiny due to concerns about nepotism and the ousting of Marc-Alexis Côté. Guillemot addressed criticism by emphasizing a focus on continuity and sustainable growth rooted in family and experience, stating,
“Ubisoft was created as a family company, and our strong heritage helps us take a long-term view, prioritizing sustainable growth, creative ambition, and continuity over short-term cycles.”
Will Ubisoft’s Leadership Choices Reassure Stakeholders?
Ubisoft claims that the selection of Derennes, a long-serving veteran, and Charlie Guillemot, who previously managed Tom Clancy’s Elite Squad and co-founded a Web3 gaming company, was based on their complementary skills rather than family connections. Stakeholders, however, remain cautious, as past appointments within the company have resulted in leadership disputes and legal action. With Tencent providing financial support, Ubisoft’s challenge lies in stabilizing its internal environment while delivering successful game launches from Vantage Studios.
High-profile franchises such as Assassin’s Creed and Far Cry continue to anchor Ubisoft’s business model, even as the company addresses leadership controversies and pursues organizational renewal. The strategic focus on both expanding popular series and overhauling corporate structure mirrors strategies used by other major game publishers during difficult periods. For gamers and industry observers, these moves signal a willingness to rely on established brands while seeking more sustainable long-term growth. As Ubisoft prepares to launch these new titles, the outcome of its transition period will likely shape its standing in the competitive gaming industry for years to come.
