Riot Games recently unveiled the official name for their highly anticipated League of Legends fighting game, initially referred to as Project L. The game, now known as 2XKO, is set for release in 2025. The game introduces a novel 2v2 co-op tag-team play mode, expanding on the traditional one-on-one fighting game format. This innovative feature offers players the chance to execute distinctive ability combinations and coordinated attacks with a partner.
Revolutionizing Fighting with the Fuse System
2XKO’s Fuse system plays a vital role in enhancing the gameplay by allowing different fighter pairs to merge their skills, creating unique match combos. These collaborations could involve synchronized ultimates or successive assist actions, adding strategic depth and variety to the fights. Riot’s intention with 2XKO is to deliver “faster fun” by simplifying controls and game mechanics, ensuring that the game remains accessible yet engaging for players.
Building Community and Fostering Accessibility
The game aims to align with the fighting game community’s values by adopting a grassroots approach to development and player engagement. As a free-to-play, live-service offering, 2XKO will be Riot’s contribution to the monetized gaming landscape, although the specifics of the monetization strategy remain undisclosed.
Although glimpses of 2XKO’s gameplay have been showcased, including a playable demo at Evo in 2023, the game’s title was only recently confirmed. Riot has plans for 2XKO to be featured at global events in 2024, starting with Evo Japan in April. They are optimistic about initiating public playtesting towards the end of 2024, with an official launch scheduled for the following year.
For those eager to participate in early testing phases, Riot Games has opened registrations on their newly launched website, play2xko.com. The site is the go-to hub for updates and the upcoming playtest sessions, as 2XKO takes shape on its journey to becoming a full-fledged title within the fighting game genre.