Anticipation builds as id Software gears up to release Doom: The Dark Ages on May 15. This upcoming installment seeks to blend the fast-paced action of the classic ’90s Doom games with modern gameplay enhancements. By focusing on accessibility and streamlined controls, the developers aim to attract both longtime fans and newcomers to the franchise.
Previous iterations of Doom, including Doom Eternal released in 2020, received feedback regarding their complexity. The development team has taken these criticisms into account, steering the new game towards a more user-friendly experience. This strategic adjustment reflects id Software’s commitment to evolving the series while respecting its roots.
What gameplay changes are planned for Doom: The Dark Ages?
“Some people said [Doom Eternal] was too hard. I actually think it’s too complex. I think that the complexity of the control scheme led to unnecessary difficulties. You really want to be fighting the demons, the bad guys, not your controls.”
The team is implementing an ergonomic control scheme inspired by the original games, aiming to reduce barriers without diminishing the game’s intensity.
How has feedback from Doom Eternal influenced the new title?
“I like to harp on the negative [comments] and see what people didn’t like,”
Hugo Martin highlighted that the criticisms of Doom Eternal’s complexity have directly shaped the development of Doom: The Dark Ages, ensuring a more intuitive gameplay experience.
When is Doom: The Dark Ages scheduled to release?
Set to launch on May 15, Doom: The Dark Ages promises to deliver a combat-focused experience with simplified controls, catering to a wider audience while retaining the franchise’s signature action.
By re-emphasizing the accessibility and fast-paced combat that defined the original Doom games, Doom: The Dark Ages is poised to reinforce id Software’s legacy in the first-person shooter genre. The balance between nostalgic elements and modern design principles may set a new standard for future titles in the series.