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Reading: Major Studios Announce New Titles at The Game Awards 2025
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Major Studios Announce New Titles at The Game Awards 2025

Highlights

  • Several high-profile games were announced at The Game Awards 2025.

  • Larian, Arcanaut, Frictional, Remedy, and Creative Assembly revealed new projects.

  • Major franchises and new IPs are exploring fresh directions and mechanics.

Samantha Reed
Last updated: 12 December, 2025 - 8:49 am 8:49 am
Samantha Reed 3 hours ago
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Contents
How Are Classic Franchises Evolving into New Titles?What New Games and Storytelling Approaches Emerged?Will Strategy Games Reach New Scales?

Excitement buzzed across the gaming world as The Game Awards 2025 delivered a mix of long-awaited reveals and fresh projects. Global audiences tuned in for more than the celebration of Clair Obscur: Expedition 33 as Game of the Year. Anticipation for global premieres filled online communities, many speculating on what developers would showcase next. Announcements like the return to popular franchises and entirely new creative directions reminded fans of the industry’s evolving landscape, while developers teased deeper narratives and expanded worlds to come.

Looking to previous years, The Game Awards often drew criticism for long broadcasts and repetitive remasters, but this iteration delivered previously unannounced titles and new approaches to beloved series. Unlike the past focus on incremental updates, this year’s event highlighted original projects and genre shifts. The 2025 line-up also saw experienced creative leads returning to key roles, signaling broader changes in both design philosophy and player expectations. As more studios pivot from remakes to inventive gameplay experiences, audiences witnessed a new chapter of risk-taking and reimagining within the gaming sector.

How Are Classic Franchises Evolving into New Titles?

Several major franchises received significant updates at the event. Larian Studios unveiled “Divinity,” signifying a return to its celebrated RPG universe, though not as Divinity: Original Sin 3 or a direct remake. The brief but striking trailer ended with a desert scene featuring a statue called the “hellstone.” Larian Studios CEO Swen Vincke commented,

“We’re deep in the trenches on our next big title, aiming to surpass what we did with Baldur’s Gate 3.”

Meanwhile, Arcanaut Studios announced “Star Wars: Fate of the Old Republic,” described as a “spiritual successor” to the Knights of the Old Republic series with Casey Hudson leading. Arcanaut emphasized,

“Every decision shapes your path towards light or darkness.”

What New Games and Storytelling Approaches Emerged?

Narrative-driven projects were a focal point, including Frictional Games’ “Ontos,” billed as a sci-fi thriller following in the footsteps of Soma. Ontos’ trailer promised existential themes and an unsettling atmosphere, highlighted by the involvement of actor Stellan Skarsgård. Remedy introduced “Control Resonant,” a sequel shifting from the original’s third-person shooter roots to an open-world action RPG. The new installment was notable for switching protagonists from Jesse to Dylan Faden and moving its setting from The Oldest House to a surreal Manhattan.

Will Strategy Games Reach New Scales?

On the strategy front, Creative Assembly revealed “Total War: Warhammer 40,000,” marking the franchise’s move into the renowned Warhammer 40K universe. The title promises large-scale battles involving factions such as space marines, orks, Astra Militarum, and aeldari, with substantial changes to user interface and scope compared to prior Total War entries. A Steam page is already live, though a release date remains unannounced. The new focus on vast sci-fi battles signals the series’ ongoing ambition to tackle broader worlds and mechanics.

Game Award reveals often set the stage for future market shifts, and this year’s announcements reflected a clear desire from major studios to innovate both within existing IPs and through ambitious new projects. Projects like “Divinity” and “Star Wars: Fate of the Old Republic” illustrate developers’ intent to move beyond direct sequels, opting for creative reinterpretation and extensions of established lore. Meanwhile, genre shifts in games such as “Control Resonant” and scaling up in “Total War: Warhammer 40,000” demonstrate a willingness to test audience appetite for new gameplay directions. For dedicated fans and newcomers alike, keeping track of release timelines and early development news through official channels is crucial as some projects remain in early stages with limited information available. Careful observation of post-announcement updates, especially on developer forums and publisher websites, will help players gauge which titles best align with their interests and preferred genres.

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Samantha Reed
By Samantha Reed
Samantha Reed is a 40-year-old, New York-based technology and popular science editor with a degree in journalism. After beginning her career at various media outlets, her passion and area of expertise led her to a significant position at Newslinker. Specializing in tracking the latest developments in the world of technology and science, Samantha excels at presenting complex subjects in a clear and understandable manner to her readers. Through her work at Newslinker, she enlightens a knowledge-thirsty audience, highlighting the role of technology and science in our lives.
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