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Krafton Reshapes Workforce as AI Becomes Central to Game Development

Highlights

  • Krafton is reorganizing to prioritize AI in game development and internal processes.

  • AI initiatives have led to staff reductions and mixed feedback on new game features.

  • The company plans further integration of AI, including robotics, in upcoming projects.

Kaan Demirel
Last updated: 23 February, 2026 - 10:12 pm 10:12 pm
Kaan Demirel 3 hours ago
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Krafton, widely recognized for its role in the gaming industry, has made a significant shift in its corporate strategy, drawing focus away from traditional staffing and towards artificial intelligence. The publisher has committed $88 million to advancements in AI, even as it implements a hiring freeze and introduces a voluntary resignation program for employees. Krafton’s recent appointments, notably Kangwook Lee as Chief AI Officer, underscore the company’s intent to integrate AI deeply into both game development and internal operations. The company signals a vision of technology augmenting creativity but faces questions from industry observers and its workforce about the practical impact on job security and game quality.

Contents
Why is Krafton Investing Heavily in Artificial Intelligence?What Are the Immediate Effects for Staff and Game Development?How Will Krafton’s Ongoing AI Push Affect Its Future Offerings?

Krafton’s interest in artificial intelligence, particularly as applied to video game development, is not entirely new, with previous collaborative projects with Nvidia on generative AI NPCs drawing mixed reviews for their performance and realism. Reports from previous years suggested incremental adoption of AI to support development workflows, but not at the scale revealed by the newest restructuring. Earlier AI initiatives were mostly supplemental, but the current approach positions AI development and robotics, including the establishment of Ludo Robotics, at the center of the publisher’s operations. This departure highlights Krafton’s increasing prioritization of automation over expansion of human roles.

Why is Krafton Investing Heavily in Artificial Intelligence?

The publisher’s $88 million investment reflects a belief that AI can significantly improve efficiencies and open new creative avenues. Kangwook Lee has outlined that AI is intended as a supportive tool, rather than as a replacement for human ingenuity. As Lee emphasized,

“Krafton uses AI as a tool to amplify human imagination and creativity, not replace it.”

This strategic allocation of resources is aimed at building a long-term foundation for growth and player engagement, according to company statements.

What Are the Immediate Effects for Staff and Game Development?

Despite assurances that AI will enable rather than displace creative work, Krafton’s hiring freeze and voluntary resignation program have raised concerns among employees about job stability. The effects of these changes have already been observed with the reduction in staffed roles, especially outside of specialized AI-focused positions. AI’s influence is visible in game projects where co-playable generative AI characters were first implemented, particularly within titles like Inzoi, developed in partnership with Nvidia. These features, while technologically notable, have led to criticism regarding the depth and realism of character interactions when compared to those crafted entirely by human designers.

How Will Krafton’s Ongoing AI Push Affect Its Future Offerings?

Going forward, Krafton’s announcement points to expanding AI applications across gaming and operational workflows, and sets the stage for further robotics research under the banner of Ludo Robotics. While some initiatives focus on workflow automation that might reduce repetitive tasks, there remains uncertainty over how far AI-generated content will substitute personalized creative roles. Lee stated that the company’s approach is grounded in its gaming origins, asserting,

“Rooted in our core gaming business, Krafton will continue to explore future possibilities backed by AI innovation and data for long-term growth and player value.”

The actual impact on future products and staff responsibilities will unfold as these AI and robotics projects develop.

Krafton’s emphasis on AI-driven restructuring marks a decisive move within the video game sector, which traditionally balanced technical enhancement with the employment of creative professionals. While the use of generative AI NPCs is being extended, feedback has been mixed regarding the realism and engagement of these features compared to prior human-centered development cycles. The introduction of voluntary resignations and hiring freezes, paired with major investments into AI, signals a shift that may serve as a model—or a cautionary example—for other publishers. Readers interested in industry trends should note that, while AI promises new efficiencies and innovation, the adaptation process brings significant uncertainties for both developers and end users.

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Kaan Demirel
By Kaan Demirel
Kaan Demirel is a 28-year-old gaming enthusiast residing in Ankara. After graduating from the Statistics department of METU, he completed his master's degree in computer science. Kaan has a particular interest in strategy and simulation games and spends his free time playing competitive games and continuously learning new things about technology and game development. He is also interested in electric vehicles and cyber security. He works as a content editor at NewsLinker, where he leverages his passion for technology and gaming.
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