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Actors Voice Concerns Over AI in Video Game Development

Highlights

  • Actors oppose AI for harming game quality and company reputations.

  • Negative reactions to AI projects highlight creative industry tensions.

  • Future AI use in gaming depends on protecting creative rights.

Samantha Reed
Last updated: 23 March, 2025 - 8:49 pm 8:49 pm
Samantha Reed 2 months ago
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Prominent actors in the gaming industry are raising alarms about the integration of artificial intelligence in game development. Samantha Béart, renowned for her role as Karlach in Baldur’s Gate 3, has been outspoken against the use of AI-generated performances and assets. Her stance highlights a growing unease among creative professionals about the future of their craft in an increasingly automated landscape.

Contents
What Motivates CEOs to Adopt AI in Game Development?How Are Performers Reacting to AI Integration?What Impact Does AI Have on Game Development Quality?

Discussions around AI in gaming have intensified, revealing a persistent conflict between technological innovation and artistic integrity. Industry reports and past controversies underscore the challenges developers face in balancing cost-efficiency with quality and authenticity, a theme that Béart’s comments further amplify.

What Motivates CEOs to Adopt AI in Game Development?

“Essentially, [CEOs pushing AI] just want to save money,” Béart stated. “In the long term, it’ll destroy their reputation, their company, everything.”

According to Béart, the primary drive for CEOs to implement AI is financial savings, which she argues comes at the expense of the company’s long-term reputation and success.

How Are Performers Reacting to AI Integration?

Performers and artists are largely resistant to the forced adoption of AI tools. Béart expressed skepticism about the industry’s willingness to embrace AI, stating, “It’s just not going to happen. Why would you do it? You’ve just signed your way out of any sort of job or career.”

What Impact Does AI Have on Game Development Quality?

The quality of AI-generated content has been a point of contention. Examples like the AI-generated trailer for Ark DLC Aquatica and the AI portrayal of Aloy from the Horizon series have received significant backlash, leading original developers to distance themselves from these projects due to the negative reception.

Béart’s criticism aligns with broader industry sentiments that question the sustainability of AI in creative processes. As AI continues to evolve, the debate centers on whether it can complement or will inevitably undermine human creativity. Ensuring that AI serves as a tool rather than a replacement may be crucial for maintaining the artistic standards that gamers expect.

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Samantha Reed
By Samantha Reed
Samantha Reed is a 40-year-old, New York-based technology and popular science editor with a degree in journalism. After beginning her career at various media outlets, her passion and area of expertise led her to a significant position at Newslinker. Specializing in tracking the latest developments in the world of technology and science, Samantha excels at presenting complex subjects in a clear and understandable manner to her readers. Through her work at Newslinker, she enlightens a knowledge-thirsty audience, highlighting the role of technology and science in our lives.
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