This month has shed light on Project X7, an anticipated expansion for the acclaimed role-playing game Disco Elysium. Despite its potential to extend the game’s unique narrative and gameplay, Project X7 was abruptly canceled in February, leading to significant layoffs at ZA/UM, the studio behind the original title. The cancellation marked a poignant moment for fans and the creative team alike, especially with the departure of key writers like Argo Tuulik.
Earlier discussions and fan expectations positioned Project X7 as a major enhancement to the Disco Elysium universe. Initial insights suggested the introduction of new storylines and innovative gameplay elements that would build upon the foundations of the original game. However, ZA/UM’s unexpected shift towards mobile adaptations and new projects signifies a substantial redirection in the studio’s objectives and future plans.
What Was Project X7’s Concept?
Project X7, titled Locust City – An Elysium Story, was designed as a single-player cooperative experience allowing players to switch between two protagonists, Cuno and Cunoesse. The narrative focused on their journey fleeing Martinaise after a murder, exploring deeper character development and interactive storytelling.
Which Features Were Planned for the Expansion?
The expansion would have included returning skills like Inland Empire and Authority, alongside new abilities such as Pursuit and Scar Shield. The thought cabinet mechanic would allow unlocking thoughts through character interactions, and multiple endings were slated based on player choices, enhancing replayability.
How Did the Cancellation Impact the Team and Future Projects?
“It was a difficult decision, but necessary for the studio’s future,”
a ZA/UM representative stated. The layoffs resulted in the creation of new studios like Summer Eternal and Red Info by former team members, signaling a fragmentation of the original ZA/UM team while continuing to pursue ambitious RPG projects.
The termination of Project X7 represents a significant shift for ZA/UM and the broader Disco Elysium community. While the expansion promised to enrich the narrative and gameplay experience, the studio’s pivot towards other platforms and projects may alter the trajectory for future developments. Fans hold onto hope as former members continue to innovate independently, but the absence of Project X7 leaves a noticeable gap in the franchise’s expansion plan.