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Reading: Eidos Montreal Cuts Up to 75 Jobs Amid Corporate Restructuring
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Eidos Montreal Cuts Up to 75 Jobs Amid Corporate Restructuring

Highlights

  • Eidos Montreal lays off up to 75 employees.

  • Layoffs follow Embracer Group's broader restructuring efforts.

  • Studio remains committed to ongoing projects.

Samantha Reed
Last updated: 31 March, 2025 - 11:59 pm 11:59 pm
Samantha Reed 1 month ago
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Eidos Montreal has announced significant layoffs, affecting up to 75 employees. This decision comes shortly after Crystal Dynamics reduced its workforce by 17, reflecting a broader trend within the parent company, Embracer Group. The studio aims to align its operations with current business demands and ensure future stability.

Contents
What Prompted the Recent Layoffs at Eidos Montreal?How Has Embracer Group’s Situation Affected Its Studios?What Does This Mean for Future Projects at Eidos Montreal?

What Prompted the Recent Layoffs at Eidos Montreal?

“Today, we informed our studio staff that we are going to let go up to 75 valuable members, as one of our mandates is coming to an end,”

Eidos Montreal stated in a message on their social media. The company cited insufficient ongoing work to maintain the current workforce, emphasizing that the layoffs were not a reflection of the employees’ dedication or skills.

How Has Embracer Group’s Situation Affected Its Studios?

Embracer Group’s acquisition of Eidos Montreal, Crystal Dynamics, and Square Enix Montreal in August 2022 initially brought optimism. However, a collapsed $2 billion investment deal with Savvy Games Group led to widespread restructuring. This fallout resulted in multiple layoffs and project cancellations across Embracer’s portfolio.

What Does This Mean for Future Projects at Eidos Montreal?

Despite the layoffs, Eidos Montreal assured its commitment to ongoing projects. The studio had previously been involved in developing titles like Fable and a new Deus Ex game, though recent developments have halted these initiatives. Moving forward, the studio plans to focus on existing projects to navigate the current challenges.

The broader impact of Embracer’s restructuring reflects the volatile nature of the gaming industry. Other studios under Embracer, such as Pieces Interactive and Piranha Bytes, have also faced closures, signaling potential further reductions in 2025. This trend highlights the difficulties large gaming conglomerates face in maintaining stability amidst financial uncertainties.

The ongoing changes within Eidos Montreal and Embracer Group underscore the importance of adaptability in the gaming sector. For affected employees, the transition period will be crucial as they seek new opportunities. The industry’s future may see a consolidation of resources towards fewer, more sustainable projects, potentially reshaping the competitive landscape.

Eidos Montreal remains dedicated to delivering its remaining projects, ensuring that the studio’s legacy in the gaming community continues despite recent setbacks. Stakeholders will be closely monitoring the company’s next steps as the industry evolves.

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Samantha Reed
By Samantha Reed
Samantha Reed is a 40-year-old, New York-based technology and popular science editor with a degree in journalism. After beginning her career at various media outlets, her passion and area of expertise led her to a significant position at Newslinker. Specializing in tracking the latest developments in the world of technology and science, Samantha excels at presenting complex subjects in a clear and understandable manner to her readers. Through her work at Newslinker, she enlightens a knowledge-thirsty audience, highlighting the role of technology and science in our lives.
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