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Reading: Firaxis Games Lays Off Staff as Civilization 7 Sales Drop
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Firaxis Games Lays Off Staff as Civilization 7 Sales Drop

Highlights

  • Firaxis confirms staff layoffs due to Civilization 7’s underperformance.

  • Marvel’s Midnight Suns also struggled commercially and led to previous cuts.

  • 2K Games continues to support ongoing titles despite recent restructuring.

Ethan Moreno
Last updated: 4 September, 2025 - 8:19 pm 8:19 pm
Ethan Moreno 4 hours ago
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Firaxis Games, a studio recognized for its strategic game franchises, is undergoing a new wave of internal change following underwhelming sales and player feedback for Civilization 7. The company, facing mounting industry pressures and shifting market expectations, has confirmed staff layoffs. Brand confidence appears to be under scrutiny as titles such as Marvel’s Midnight Suns and successive entries in the Civilization series have struggled to meet performance benchmarks. Despite ongoing development and updates for their current projects, the studio’s strategic direction seems uncertain as it angles to regain its footing in a rapidly evolving industry landscape.

Contents
How Did Firaxis Address the Layoffs?What Impact Did the Underperformance of Titles Have?Are Future Projects Like XCOM 3 Affected?

Layoffs at Firaxis are not unique in the context of the current gaming industry climate, where several studios have made similar decisions due to economic challenges. Firaxis previously reported a round of dismissals following the commercial struggles of Marvel’s Midnight Suns and has faced repeated setbacks in attempting to recapture the success of earlier entries like Civilization 5 and Civilization 6. Market reactions to this studio’s moves frequently point to a broader trend of cautious project management and a lean toward established, “safer” intellectual properties. Industry watchers note that delays and underperformance are influencing not just product lines but also impacting staff morale and job security.

How Did Firaxis Address the Layoffs?

A spokesperson for 2K Games confirmed workforce reductions at Firaxis, citing ongoing efforts to “restructure and optimize its development process for adaptability, collaboration, and creativity.” No figures were disclosed relating to the number of impacted employees. One developer shared about the experience, stating,

“Hi! I was laid off from Firaxis this morning. I wrote leaders and civs for Civilization VII (NDA for now) and Deadpool and Storm for Marvel’s Midnight Suns.”

2K Games highlighted the continued commitment to the future of the studio’s projects, particularly Civilization 7.

What Impact Did the Underperformance of Titles Have?

Disappointing sales and mixed reviews for Civilization 7 have triggered concern within the company and its community. Steam user feedback remains lukewarm, with the latest release trailing significantly behind its predecessors in terms of player activity and critical reception. Marvel’s Midnight Suns, another recent project, did not meet projected sales and received only one set of additional downloadable content before further release plans were abandoned. The studio previously faced layoffs after these results, leading to speculation regarding a pivot back to long-standing brands such as Civilization.

Are Future Projects Like XCOM 3 Affected?

While there are no signals of Firaxis abandoning ongoing work on Civilization 7, anticipation for other franchises, particularly XCOM 3, remains high among fans but unaddressed by the company. No new information has emerged regarding the development of a new XCOM game, despite the continued popularity of XCOM 2. Focus reportedly remains on supporting Civilization 7 with updates and improvements. According to 2K and Firaxis,

“2K and Firaxis are committed to realizing the promise of Civilization 7 and continue to work hard on title updates and patches to ensure it aligns with the needs of our players.”

The series of layoffs and restructuring at Firaxis underscore a broader pattern within the sector, as studios grapple with unpredictable commercial outcomes and the swift evolution of player preferences. While franchise loyalty provides a degree of resilience, even respected brands such as Civilization and XCOM are not immune to the complications introduced by market shifts and technological advancements. For players navigating this complex environment, monitoring update schedules, community feedback, and publisher statements becomes key to setting expectations around support and content delivery. Careful consideration of critical reviews, player base trends, and communication from development teams can provide valuable insights for those interested in the longevity and direction of ongoing projects within the genre.

  • Firaxis confirms staff layoffs due to Civilization 7’s underperformance.
  • Marvel’s Midnight Suns also struggled commercially and led to previous cuts.
  • 2K Games continues to support ongoing titles despite recent restructuring.
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Ethan Moreno
By Ethan Moreno
Ethan Moreno, a 35-year-old California resident, is a media graduate. Recognized for his extensive media knowledge and sharp editing skills, Ethan is a passionate professional dedicated to improving the accuracy and quality of news. Specializing in digital media, Moreno keeps abreast of technology, science and new media trends to shape content strategies.
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