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Gaming

Neyyah Launches, Invites Players Into Puzzle-Filled Island Worlds

Highlights

  • Neyyah draws clear inspiration from Myst and Riven’s puzzle-focused adventures.

  • The game features performances and music from family and young collaborators.

  • User feedback is positive, though some mention dated mechanics and limited reviews.

Kaan Demirel
Last updated: 6 September, 2025 - 5:19 pm 5:19 pm
Kaan Demirel 4 hours ago
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A new entry in the tradition of first-person puzzle adventure games debuted with MicroProse’s release of Neyyah, offering players a carefully crafted world reminiscent of Myst and Riven. Developed over seven years by Adam Gwynaire, the title places users in a series of mysterious islands where intrigue blends with challenging, interconnected puzzles. Neyyah distinguishes itself through a personal touch, featuring performances from Gwynaire’s own family alongside local Perth theatrical actors, while its soundtrack was composed by Gwynaire and Zaedyn Turner, whose young age during development stands out. With early Steam reviews rating it highly, Neyyah draws both curiosity and nostalgia from adventure game enthusiasts. Solo projects blending both classic and new elements have become more visible in the indie scene, but Neyyah’s mix of homage and innovation offers a distinct take on the genre, presenting familiar gameplay wrapped in a unique creative scenario.

Contents
How Strong Is the Connection to Myst?What Makes Neyyah’s Soundtrack Stand Out?How Has Neyyah Been Received by Players?

Reports last year indicated that the adventure-puzzle genre was seeing renewed attention from indie developers, but very few projects matched the scale of Neyyah in solo creation. Other games inspired by Myst, particularly The Witness, often leaned toward innovation in puzzle mechanics or graphical fidelity rather than direct thematic homage. Neyyah, by contrast, explicitly emulates the structure and feel of its inspirations, highlighting both nostalgic strengths and some outdated limitations, as noted in initial user impressions. This positions Neyyah as both a tribute and a reflection on the state of classic adventure game design in a modern context.

How Strong Is the Connection to Myst?

Neyyah purposely adopts design choices strongly associated with Myst, including first-person point-and-click navigation and a focus on puzzles intricately linked within remote environments. This deliberate evocation is present in the atmospheric locations and style of storytelling. Solo developer Adam Gwynaire stated,

Neyyah is meant as a heartfelt nod to the experiences I cherished growing up with Myst and Riven.

Early reviews acknowledge the resemblance, with players expressing appreciation for the authentic recreation of the classic puzzle adventure formula, while also noting areas where modern usability improvements could have enhanced comfort.

What Makes Neyyah’s Soundtrack Stand Out?

One element that sets Neyyah apart is its expansive soundtrack featuring over 80 original tracks, a third of which were composed by Gwynaire, while the remainder were created by Zaedyn Turner, who contributed as a pre-teen and early adolescent. This collaboration brought fresh perspectives to the musical immersion that is a hallmark of games in this genre. “Working with Zaedyn brought a new dimension and energy to Neyyah’s soundscape,” Gwynaire explained,

His youthful outlook gave the soundtrack a sense of wonder that perfectly fit the game’s tone.

Though samples of Turner’s work are not yet widely available, the existing music provides an atmospheric backdrop that supports the game’s narrative and exploratory themes.

How Has Neyyah Been Received by Players?

Current feedback from the Steam platform is overwhelmingly positive, with a rating around 96% despite a limited number of reviews, citing Neyyah’s fidelity to the genre’s traditions and its earnest approach to both challenge and presentation. Players highlight the intricate puzzle design and the nostalgic qualities it evokes, while also mentioning minor drawbacks such as strict adherence to some antiquated mechanics seen in its inspirations. This polarizing response emphasizes the delicate balance Neyyah strikes between homage and user comfort, especially for those accustomed to modern adaptations of puzzle adventures.

Neyyah enters a niche market of adventure-puzzle games that taps directly into the legacy of Myst and Riven, while subtly introducing new talent in both artistry and music composition. The game’s reliance on family and community actors, as well as youthful composition, underscores the evolving nature of indie game development—where personal investment and collaborative creativity define the product just as much as technical prowess. For fans seeking authentic puzzle experiences rooted in richly detailed environments, Neyyah offers a package familiar in structure yet unique in backstory and execution. A deeper observation suggests that, while Neyyah is rooted in a celebrated past, it raises questions about what updates are necessary for classic formulas to thrive in contemporary times and how personal narratives can be integrated into interactive storytelling. Players looking to experience a carefully crafted homage should approach Neyyah with an appreciation for both tradition and the quirks that come with it.

  • Neyyah draws clear inspiration from Myst and Riven’s puzzle-focused adventures.
  • The game features performances and music from family and young collaborators.
  • User feedback is positive, though some mention dated mechanics and limited reviews.
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Kaan Demirel
By Kaan Demirel
Kaan Demirel is a 28-year-old gaming enthusiast residing in Ankara. After graduating from the Statistics department of METU, he completed his master's degree in computer science. Kaan has a particular interest in strategy and simulation games and spends his free time playing competitive games and continuously learning new things about technology and game development. He is also interested in electric vehicles and cyber security. He works as a content editor at NewsLinker, where he leverages his passion for technology and gaming.
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