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Reading: Steam Wishlists Push Subnautica 2 and Deadlock Into the Spotlight
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Steam Wishlists Push Subnautica 2 and Deadlock Into the Spotlight

Highlights

  • Subnautica 2 and Deadlock top Steam’s wishlist rankings this season.

  • Legal disputes and unique release strategies influence their popularity.

  • Traditional franchises face challenges from new, unconventional contenders.

Samantha Reed
Last updated: 8 September, 2025 - 5:49 am 5:49 am
Samantha Reed 5 hours ago
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Steam’s latest wishlist rankings have shaken up expectations for upcoming PC games, with Subnautica 2 and Valve’s Deadlock securing the platform’s top positions. The dynamic nature of wishlists reflects both audience enthusiasm and skepticism, as both titles face ongoing controversies. These shifts in popularity highlight changing gamer preferences and bring attention to industry challenges such as legal disputes and unconventional release strategies. High-profile sequels like Battlefield 6 and Borderlands 4 continue to attract interest but do not dominate consumer attention as they once might have. The competition among major franchises and indie successes marks a volatile period for the games market.

Contents
What Drives Subnautica 2’s Unusual Popularity?Why Is Valve’s Deadlock Drawing Attention Before Launch?Are Traditional Franchises Losing Steam Against Newcomers?

Subnautica 2 and Deadlock have repeatedly appeared within wishlists and gaming news, albeit for differing reasons. Earlier reports noted Hollow Knight: Silksong holding the top wishlist spot, with previous leaders like Manor Lords and Stray exhibiting strong, albeit brief, showings. Ongoing legal disputes involving Subnautica 2’s development and Krafton’s 2021 acquisition of Unknown Worlds have sustained interest, counterbalanced by Deadlock’s odd public testing cycle and Valve’s reticence to fully launch the product. These patterns demonstrate the unpredictable nature of wishlisting and the complex factors affecting consumer anticipation.

What Drives Subnautica 2’s Unusual Popularity?

Despite unresolved legal issues and staff changes following Krafton’s acquisition of Unknown Worlds, Subnautica 2 remains the most wishlisted game on Steam. The removal of senior figures including CEO Ted Gill and designer Charlie Cleveland sparked public disputes over project timelines and the motivations for these changes. Krafton commented on the situation, stating,

“Subnautica 2 was far behind its agreed-upon early access launch milestones, and that going through with the planned release would have been disastrous.”

The company attributes its decision to concerns about meeting quality and schedule expectations for the game.

Why Is Valve’s Deadlock Drawing Attention Before Launch?

Valve’s Deadlock defies conventional release practices, offering access to tens of thousands of playtesters while remaining technically unreleased. The studio has yet to formally adopt an early access label, despite widespread playtesting and pre-release discussions among players. Regarding their approach, Valve stated,

“Valve invented the early access model but won’t brand Deadlock as such at this stage.”

This ambiguity has kept Deadlock in the public eye, making its success on Steam’s wishlist charts even more notable.

Are Traditional Franchises Losing Steam Against Newcomers?

While long-established series such as Battlefield and Borderlands hold prominent positions on the wishlist rankings, their presence is challenged by unexpected contenders like Subnautica 2 and Deadlock. Other titles including Manor Lords and Stray have also captivated audiences despite their indie status or non-traditional genres. The prominence of these games suggests that blockbuster pedigree does not guarantee dominance in current market conditions, reflecting a landscape where audience allegiance is less predictable.

Industry observers note that standard marketing approaches and established franchise recognition hold less sway over player excitement compared to earlier years. Titles like Hollow Knight: Silksong have previously harnessed lengthy periods of silence and viral hype, whereas others, such as The Day Before, stumbled amid controversy. The impact of wishlisting has become more complex, requiring developers to navigate a shifting set of expectations and methods to engage their communities. Notably, indie projects and experimental release plans have catalyzed audience interest in ways that challenge traditional triple-A routes.

Gauging player interest through Steam’s wishlists provides insight into which titles are resonating most strongly ahead of release, but the relationship between hype and commercial success remains uncertain. Legal disputes, leadership changes, and unorthodox marketing initiatives punctuate the journeys of Subnautica 2 and Deadlock, inviting scrutiny as well as curiosity. The fluid hierarchy of wishlisted games reveals an industry in flux, where consumer desires are harder to predict and loyalty can shift quickly. For developers and publishers, diversifying strategies and maintaining transparency may prove critical for building sustained anticipation, as shown by these unpredictable leaders. Gamers tracking Steam’s most-wanted titles should recognize that wishlist numbers reflect both excitement and apprehension, underscoring how unpredictable the road to launch can be.

  • Subnautica 2 and Deadlock top Steam’s wishlist rankings this season.
  • Legal disputes and unique release strategies influence their popularity.
  • Traditional franchises face challenges from new, unconventional contenders.
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Samantha Reed
By Samantha Reed
Samantha Reed is a 40-year-old, New York-based technology and popular science editor with a degree in journalism. After beginning her career at various media outlets, her passion and area of expertise led her to a significant position at Newslinker. Specializing in tracking the latest developments in the world of technology and science, Samantha excels at presenting complex subjects in a clear and understandable manner to her readers. Through her work at Newslinker, she enlightens a knowledge-thirsty audience, highlighting the role of technology and science in our lives.
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