Obsidian Entertainment showcased an in-depth preview of their upcoming action RPG, Avowed, revealing extensive gameplay mechanics and the game’s intricate world. A recent event highlighted a segment of gameplay, which has been expanded upon by game director Carrie Patel and gameplay director Gabe Paramo, offering insights into the game’s optional quests and its setting in the fantasy world of Eora.
Combat and Customization Explored
The presentation delved into the game’s combat system, showcasing a variety of enemies, weapons, and the dual-wielding system that allows for diverse weapon combinations. Elemental mechanics and abilities were also featured, adding depth to the player’s combat strategy. Avowed’s connection to the Pillars of Eternity series was further emphasized by the presence of familiar adversaries and abilities, enriching the continuity within Obsidian’s universe.
Character Progression and Companions
The game’s progression system was discussed, highlighting the flexibility in building characters through a mix-and-match approach to abilities, along with the option to reconfigure one’s character build. The introduction of companion characters, each with deep ties to different regions of the world, was also touched upon, promising rich backstories and personal motivations for joining the player’s journey.
Avowed emphasizes the importance of choice and consequence, a staple of Obsidian’s RPGs. Patel spoke on the impact of player decisions, both major and minor, on the story and character relationships, underscoring the game’s commitment to player agency.
The full gameplay breakdown video offers a more detailed look at what players can expect from Avowed, including its narrative and gameplay intricacies. The game is set to launch in the fall of this year for Xbox Series X/S and PC platforms.